{"id":348231,"date":"2025-09-18T09:46:49","date_gmt":"2025-09-18T14:46:49","guid":{"rendered":"https:\/\/michigandigitalnews.com\/index.php\/2025\/09\/18\/jump-space-blasts-onto-xbox-game-preview-tomorrow-mixing-fps-and-space-combat-to-wild-effect\/"},"modified":"2025-09-18T09:46:49","modified_gmt":"2025-09-18T14:46:49","slug":"jump-space-blasts-onto-xbox-game-preview-tomorrow-mixing-fps-and-space-combat-to-wild-effect","status":"publish","type":"post","link":"https:\/\/michigandigitalnews.com\/index.php\/2025\/09\/18\/jump-space-blasts-onto-xbox-game-preview-tomorrow-mixing-fps-and-space-combat-to-wild-effect\/","title":{"rendered":"Jump Space Blasts Onto Xbox Game Preview Tomorrow, Mixing FPS and Space Combat to Wild Effect"},"content":{"rendered":"<p> [ad_1]<br \/>\n<\/p>\n<div>\n<div class=\"wp-block-xbox-summary\">\n<h3>Summary<\/h3>\n<ul>\n<li><em><strong><a href=\"https:\/\/www.xbox.com\/en-us\/games\/store\/jump-space-game-preview\/9p95q2bl6gs4\">Jump Space<\/a><\/strong><\/em> comes to Xbox Series X|S and Xbox One as an Xbox Game Preview title tomorrow, September 19.<\/li>\n<li>Previously called <em>Jump Ship<\/em>, this four-player co-op PvE game blends FPS, space combat, manic management, and a roguelike structure.<\/li>\n<li>We played it at gamescom \u2013 find out more below.<\/li>\n<\/ul>\n<\/div>\n<p>There\u2019s a unique kind of excitement you get from a really good early access game \u2013 it\u2019s not just \u201cthis is fun\u201d, it\u2019s also, \u201cimagine how much <em>more<\/em> fun this could get.\u201d <em>Jump Space<\/em> meets the criteria.<\/p>\n<p>Drawing from a melting pot of influences as wide as <em>Sea of Thieves, Left 4 Dead, Helldivers 2, FTL<\/em>, and even a touch of Resident Evil inventory management, <em>Jump Space <\/em>emerges as a game all its own \u2013 a rolling series of action-packed missions that ask you and your friends to cope with constantly shifting objectives and needs.<\/p>\n<figure data-wp-context=\"{&quot;uploadedSrc&quot;:&quot;https:\\\/\\\/xboxwire.thesourcemediaassets.com\\\/sites\\\/2\\\/2025\\\/09\\\/JumpSpace_JumpMap-0da64a42c1d36ef0c4bf.jpg&quot;,&quot;figureClassNames&quot;:&quot;wp-block-image size-fullsize&quot;,&quot;figureStyles&quot;:null,&quot;imgClassNames&quot;:&quot;wp-image-211715&quot;,&quot;imgStyles&quot;:null,&quot;targetWidth&quot;:1920,&quot;targetHeight&quot;:1080,&quot;scaleAttr&quot;:false,&quot;ariaLabel&quot;:&quot;Enlarge image: Jump Space Screenshot&quot;,&quot;alt&quot;:&quot;Jump Space Screenshot&quot;}\" data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/09\/JumpSpace_JumpMap-0da64a42c1d36ef0c4bf-1900x1080.jpg\" alt=\"Jump Space Screenshot\" class=\"wp-image-211715\"\/><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Jump Space Screenshot\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"\/>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<p>For each round, you\u2019ll assemble a crew at a hub (using the party leader\u2019s personal spaceship), gear up, and choose a mission together \u2013 but the key here is that your core objective is an endgoal, not the be-all-and-end-all. Each mission will generate what amounts to a roguelike map of stops along the way. That title, <em>Jump Space<\/em>, is the clue: you\u2019re taking your ship on a series of faster-than-light trips across the galaxy to <em>reach<\/em> your mission.<\/p>\n<p>Each stop might feature enemies to fight, resources to collect, or secrets to uncover \u2013 your goal is to get as strong (and take as little damage) as possible before you reach your final destination.<\/p>\n<figure data-wp-context=\"{&quot;uploadedSrc&quot;:&quot;https:\\\/\\\/xboxwire.thesourcemediaassets.com\\\/sites\\\/2\\\/2025\\\/09\\\/ShipBattle-c87a398dca14cf9003ed.jpg&quot;,&quot;figureClassNames&quot;:&quot;wp-block-image size-fullsize&quot;,&quot;figureStyles&quot;:null,&quot;imgClassNames&quot;:&quot;wp-image-211716&quot;,&quot;imgStyles&quot;:null,&quot;targetWidth&quot;:1920,&quot;targetHeight&quot;:1080,&quot;scaleAttr&quot;:false,&quot;ariaLabel&quot;:&quot;Enlarge image: Jump Space Screenshot&quot;,&quot;alt&quot;:&quot;Jump Space Screenshot&quot;}\" data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/09\/ShipBattle-c87a398dca14cf9003ed-1900x1080.jpg\" alt=\"Jump Space Screenshot\" class=\"wp-image-211716\"\/><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Jump Space Screenshot\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"\/>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<p>But it\u2019s in the thick of the action that <em>Jump Space<\/em> shows how far it could go. Even the most basic starter ship comes with multiple stations to deal with \u2013 your crew will need a pilot, a gunner, someone to run engineering (every system and upgrade on the ship is a physical object, and needs to be plugged into your power grids to function) and, often, someone to simply fight off intruders. Flitting between these roles is entirely seamless \u2013 sit in the pilot seat, and you\u2019ll switch to a view of the ship \u2013 get out of it, and you\u2019re back on the bridge.<\/p>\n<p>Even more impressive is that you\u2019re by no means stuck within your ship \u2013 you can head to an airlock (or, even more fun, an <em>ejection tube<\/em>) and enter deep space at any time. Perhaps you\u2019ve had an alert that mines have been attached to your hull? Get out of the ship, magnetize your boots to the outside, and get clearing. Up against a vessel you simply can\u2019t deal with in ship-to-ship combat? Park behind an asteroid and blast out, using your jetpacks to board and cripple it from within.<\/p>\n<figure data-wp-context=\"{&quot;uploadedSrc&quot;:&quot;https:\\\/\\\/xboxwire.thesourcemediaassets.com\\\/sites\\\/2\\\/2025\\\/09\\\/JumpSpace_2502_Gameplay_Combat_1-b3ce8a101bbf688a02ce.jpg&quot;,&quot;figureClassNames&quot;:&quot;wp-block-image size-fullsize&quot;,&quot;figureStyles&quot;:null,&quot;imgClassNames&quot;:&quot;wp-image-211717&quot;,&quot;imgStyles&quot;:null,&quot;targetWidth&quot;:1920,&quot;targetHeight&quot;:1080,&quot;scaleAttr&quot;:false,&quot;ariaLabel&quot;:&quot;Enlarge image: Jump Space Screenshot&quot;,&quot;alt&quot;:&quot;Jump Space Screenshot&quot;}\" data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/09\/JumpSpace_2502_Gameplay_Combat_1-b3ce8a101bbf688a02ce-1900x1080.jpg\" alt=\"Jump Space Screenshot\" class=\"wp-image-211717\"\/><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Jump Space Screenshot\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"\/>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<p>Inspired by <em>Left 4 Dead<\/em>, developer Keepsake Games have created an \u201cAI Director\u201d that will shift the parameters as you hit each mini-mission \u2013 if you\u2019re doing poorly, it might ease up a little, and if you\u2019re breezing past areas, it might send in an armada to put you to the test.<\/p>\n<p>It means that even simple-sounding tasks can become wild action sequences \u2013 you stop in an asteroid field, using your ship scanner to locate resources (your in-game currency is used not just to buy things, but to craft items <em>and<\/em> perform repairs, meaning you constantly need to accrue it), but find that automated turrets are scattered throughout the area. Suddenly, you\u2019re all simultaneously flying to find a safe space, trying to put out fires in your ventilation system, blasting out to collect the goods, and violently removing turrets from your path.<\/p>\n<figure data-wp-context=\"{&quot;uploadedSrc&quot;:&quot;https:\\\/\\\/xboxwire.thesourcemediaassets.com\\\/sites\\\/2\\\/2025\\\/09\\\/JumpSpace_2502_HangaringOut-daccfa3ddc1bf232813a.jpg&quot;,&quot;figureClassNames&quot;:&quot;wp-block-image size-fullsize&quot;,&quot;figureStyles&quot;:null,&quot;imgClassNames&quot;:&quot;wp-image-211718&quot;,&quot;imgStyles&quot;:null,&quot;targetWidth&quot;:1920,&quot;targetHeight&quot;:1080,&quot;scaleAttr&quot;:false,&quot;ariaLabel&quot;:&quot;Enlarge image: Jump Space Screenshot&quot;,&quot;alt&quot;:&quot;Jump Space Screenshot&quot;}\" data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/09\/JumpSpace_2502_HangaringOut-daccfa3ddc1bf232813a-1900x1080.jpg\" alt=\"Jump Space Screenshot\" class=\"wp-image-211718\"\/><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: Jump Space Screenshot\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"\/>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<p>And this is before you reach the mission you came here to do. In my demo of the game, we\u2019d been sent to provide support for an allied ship under attack. But it wasn\u2019t just a case of fighting off other ships \u2013 instead, we needed to fend off a wave, head out of the ship to a series of factory installations, take down robots in tense FPS combat, deactivate their systems, then head back to our ship to tackle newly-arrived threats elsewhere. There\u2019s simply no downtime, making each run an adrenaline-fuelled series of reactions to whatever new problem needs solving.<\/p>\n<p>And when you do finally get a breather, completing your mission and blasting back home, your rewards can be used to unlock new upgrades, new weapons, new gadgets, and whole new ships \u2013 each one tempting you back into space to try them out.<\/p>\n<p>Even in its earliest form, it\u2019s a loop that begs you to have one more go \u2013 not to mention one that opens so many doors for Keepsake to add more ideas to the mix. I have a feeling I\u2019ll be returning again and again to see what\u2019s new.<\/p>\n<div id=\"msp1758102039526\" class=\"\">\n<div class=\"ms-product-badge mspb-large\" data-product-id=\"9p95q2bl6gs4\">\n<div class=\"mspb-primary-image\">\n\t\t<a href=\"https:\/\/www.microsoft.com\/en-us\/store\/apps\/9p95q2bl6gs4\" target=\"_blank\" rel=\"noopener\">&#13;<br \/>\n\t\t\t<img decoding=\"async\" src=\"https:\/\/store-images.s-microsoft.com\/image\/apps.46200.14074358106400859.175e4ab0-271a-4abb-9785-34c1d017bc3c.6a3c9aa7-4ec9-4fff-9053-84215d569147?w=400&amp;h=600\" alt=\"Jump Space (Game Preview)\" class=\"skip-lazy\"\/>&#13;<br \/>\n\t\t<\/a>\n\t<\/div>\n<div class=\"mspb-details\">\n<h2>Jump Space (Game Preview)<\/h2>\n<div class=\"mspb-secondary-details\">\n<div class=\"mspb-left-container\">\n<p>Keepsake Games<\/p>\n<div class=\"mspb-rating\">\n<p>&#13;<br \/>\n\t\t\t<span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span>&#13;\n\t\t\t\t\t<\/p>\n<p>&#13;<br \/>\n\t\t\t<span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span>&#13;\n\t\t<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"mspb-right-container\">\n<p>&#13;<br \/>\n\t\tThis game is a work in progress. It may or may not change over time or release as a final product. Purchase only if you are comfortable with the current state of the unfinished game.<\/p>\n<p>Jump Space is a mission based co-op PvE for 1-4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Explore, upgrade, and survive intense encounters in deep space together.<\/p>\n<p>Full details on the latest status of the game, how you can give feedback and report issues can be found at https:\/\/jumpspacegame.com\t<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/div>\n<\/div>\n<p>[ad_2]<br \/>\n<br \/><a href=\"https:\/\/news.xbox.com\/en-us\/2025\/09\/18\/jump-space-xbox-game-preview\/\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] Summary Jump Space comes to Xbox Series X|S and Xbox One as an Xbox Game Preview title tomorrow, September 19. Previously called Jump Ship,<\/p>\n","protected":false},"author":1,"featured_media":348232,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_uf_show_specific_survey":0,"_uf_disable_surveys":false,"footnotes":""},"categories":[160],"tags":[],"_links":{"self":[{"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/posts\/348231"}],"collection":[{"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/comments?post=348231"}],"version-history":[{"count":0,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/posts\/348231\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/media\/348232"}],"wp:attachment":[{"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/media?parent=348231"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/categories?post=348231"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/tags?post=348231"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}