{"id":347121,"date":"2025-08-21T05:04:49","date_gmt":"2025-08-21T10:04:49","guid":{"rendered":"https:\/\/michigandigitalnews.com\/index.php\/2025\/08\/21\/there-are-no-ghosts-at-the-grand-is-exactly-as-unusual-as-youd-hoped\/"},"modified":"2025-08-21T05:04:49","modified_gmt":"2025-08-21T10:04:49","slug":"there-are-no-ghosts-at-the-grand-is-exactly-as-unusual-as-youd-hoped","status":"publish","type":"post","link":"https:\/\/michigandigitalnews.com\/index.php\/2025\/08\/21\/there-are-no-ghosts-at-the-grand-is-exactly-as-unusual-as-youd-hoped\/","title":{"rendered":"There Are No Ghosts at the Grand Is Exactly as Unusual as You\u2019d Hoped"},"content":{"rendered":"<p> [ad_1]<br \/>\n<\/p>\n<div>\n<p>The first-ever public demo of <em>There Are No Ghosts at the Grand<\/em> takes me just under half an hour to finish. And yet, in that short time, this game morphs from a comedy hotel renovation sim, into boat repair, then an interactive musical, then a small-scale survival game, then a narrative horror and, finally, (checks notes) a first-person shooter that involves firing furniture at haunted armchairs with spider legs.<\/p>\n<p>If you, like me, watched the <a href=\"https:\/\/news.xbox.com\/en-us\/2025\/06\/11\/there-are-no-ghosts-at-the-grand-details-xbox-games-showcase\/\" target=\"_blank\" rel=\"noreferrer noopener\">Xbox Games Showcase reveal<\/a> and wondered \u201ccan it possibly include this much stuff?\u201d, I\u2019m happy to tell you: a) Yes it can, and b) This is going to be a real treat.<\/p>\n<figure data-wp-context=\"{&quot;uploadedSrc&quot;:&quot;https:\\\/\\\/xboxwire.thesourcemediaassets.com\\\/sites\\\/2\\\/2025\\\/08\\\/Grand-Greybox-Base-Scene_4K_14.08.2025_15-16-22-c2ace405263ae77e9671.jpg&quot;,&quot;figureClassNames&quot;:&quot;wp-block-image size-fullsize&quot;,&quot;figureStyles&quot;:null,&quot;imgClassNames&quot;:&quot;wp-image-210969&quot;,&quot;imgStyles&quot;:null,&quot;targetWidth&quot;:1920,&quot;targetHeight&quot;:1080,&quot;scaleAttr&quot;:false,&quot;ariaLabel&quot;:&quot;Enlarge image: There Are No Ghosts at the Grand Screenshot&quot;,&quot;alt&quot;:&quot;There Are No Ghosts at the Grand Screenshot&quot;}\" data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/08\/Grand-Greybox-Base-Scene_4K_14.08.2025_15-16-22-c2ace405263ae77e9671-1900x1080.jpg\" alt=\"There Are No Ghosts at the Grand Screenshot\" class=\"wp-image-210969\"\/><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: There Are No Ghosts at the Grand Screenshot\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"\/>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<p>For such an unexpected execution, this game starts from a remarkably grounded place. You play Chris David, an American who inherits The Grand, a dilapidated seaside English hotel \u2013 and subsequently upsets the entire town by deciding to renovate it (and, hopefully, hunt down its spectral secrets along the way).<\/p>\n<p>Lest you think this a po-faced take on gentrification, however, just a few moments with the demo will show you quite how wild developer Friday Sundae are going to get with that basic idea. Your main interaction with the world comes through a set of sci-fi tinged power tools \u2013 a blaster for breaking down useless items, a vacuum to clear them up (and eject them when you have a new use for them), a furniture placer that can move or create household items, and a paint sprayer. Oh, and they\u2019re equipped with an\u2026 overenthusiastic Scottish AI.<\/p>\n<figure data-wp-context=\"{&quot;uploadedSrc&quot;:&quot;https:\\\/\\\/xboxwire.thesourcemediaassets.com\\\/sites\\\/2\\\/2025\\\/08\\\/Grand-Greybox-Base-Scene_4K_14.08.2025_17-30-51-9ad43fe07a6dd0b21aa1.jpg&quot;,&quot;figureClassNames&quot;:&quot;wp-block-image size-fullsize&quot;,&quot;figureStyles&quot;:null,&quot;imgClassNames&quot;:&quot;wp-image-210970&quot;,&quot;imgStyles&quot;:null,&quot;targetWidth&quot;:1920,&quot;targetHeight&quot;:1080,&quot;scaleAttr&quot;:false,&quot;ariaLabel&quot;:&quot;Enlarge image: There Are No Ghosts at the Grand Screenshot&quot;,&quot;alt&quot;:&quot;There Are No Ghosts at the Grand Screenshot&quot;}\" data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/08\/Grand-Greybox-Base-Scene_4K_14.08.2025_17-30-51-9ad43fe07a6dd0b21aa1-1900x1080.jpg\" alt=\"There Are No Ghosts at the Grand Screenshot\" class=\"wp-image-210970\"\/><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: There Are No Ghosts at the Grand Screenshot\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"\/>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<p>When the demo begins, they\u2019re put to deeply satisfying use in the hotel \u2013 first, blast the paint off of the walls, repaint them in a colour of your choice, destroy broken furniture, adorn the room with new items, and vacuum up the debris, leaving a fresh new lounge behind you. It walks a line between letting you know exactly what you <em>need <\/em>to do, but with enough freedom to let you feel as though the decoration is your choice. Painting walls, for example isn\u2019t a case of meticulously covering every surface \u2013 once you\u2019ve filled enough space, it auto-completes the rest \u2013 but the paint you choose, and its accompanying vibe, is up to you.<\/p>\n<p>I genuinely could have spent my half-hour just doing this \u2013 but as soon as you get a handle on it, the demo switches gears. A less-than-friendly local, Maddie Green, shows up to introduce you to a wider mystery \u2013 unidentifiable slime has been washing up on the local beach, and she\u2019s got a theory that it\u2019s originating from a nearby island. Cue a (fully controllable) moped ride through the beautifully rendered town to the beach, a spot of boat maintenance (using the same tools to do so), a quick puzzle to enter the right coordinates to get to the island, and then a boat ride there.<\/p>\n<figure data-wp-context=\"{&quot;uploadedSrc&quot;:&quot;https:\\\/\\\/xboxwire.thesourcemediaassets.com\\\/sites\\\/2\\\/2025\\\/08\\\/Grand-Greybox-Base-Scene_4K_14.08.2025_15-23-54-7158b9e5e0a778071e71.jpg&quot;,&quot;figureClassNames&quot;:&quot;wp-block-image size-fullsize&quot;,&quot;figureStyles&quot;:null,&quot;imgClassNames&quot;:&quot;wp-image-210971&quot;,&quot;imgStyles&quot;:null,&quot;targetWidth&quot;:1920,&quot;targetHeight&quot;:1080,&quot;scaleAttr&quot;:false,&quot;ariaLabel&quot;:&quot;Enlarge image: There Are No Ghosts at the Grand Screenshot&quot;,&quot;alt&quot;:&quot;There Are No Ghosts at the Grand Screenshot&quot;}\" data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/08\/Grand-Greybox-Base-Scene_4K_14.08.2025_15-23-54-7158b9e5e0a778071e71-1900x1080.jpg\" alt=\"There Are No Ghosts at the Grand Screenshot\" class=\"wp-image-210971\"\/><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: There Are No Ghosts at the Grand Screenshot\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"\/>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<p>It becomes very clear, very quickly that this is a much bigger game than it first appears. And that\u2019s <em>before<\/em> Maddie starts articulating her feelings about David through song. Yes, this is also a musical \u2013 and a musical you can take part in. Halfway through the song, you\u2019re given dialogue options, both of which cause David to sing a different verse of his own. It\u2019s a joyous moment of surprise.<\/p>\n<p>After an unfortunate crash onto the island, you\u2019re then asked to use your tools for another purpose \u2013 scouring the area for materials with which you can patch the boat back up\u2026 before Maddie \u201caccidentally\u201d floats away, abandoning you on the island for the night. Suddenly, you\u2019re in a whole new, freely explorable space \u2013 you search the island for a way into its abandoned World War 2 bunker, and use your tools to renovate one of its rooms\u2026 before the noises start, and a whole <em>other<\/em> piece of this game reveals itself.<\/p>\n<figure data-wp-context=\"{&quot;uploadedSrc&quot;:&quot;https:\\\/\\\/xboxwire.thesourcemediaassets.com\\\/sites\\\/2\\\/2025\\\/08\\\/Grand-Greybox-Base-Scene_4K_14.08.2025_15-46-27-de4bd88a182a90b0694a.jpg&quot;,&quot;figureClassNames&quot;:&quot;wp-block-image size-fullsize&quot;,&quot;figureStyles&quot;:null,&quot;imgClassNames&quot;:&quot;wp-image-210968&quot;,&quot;imgStyles&quot;:null,&quot;targetWidth&quot;:1920,&quot;targetHeight&quot;:1080,&quot;scaleAttr&quot;:false,&quot;ariaLabel&quot;:&quot;Enlarge image: There Are No Ghosts at the Grand Screenshot&quot;,&quot;alt&quot;:&quot;There Are No Ghosts at the Grand Screenshot&quot;}\" data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/08\/Grand-Greybox-Base-Scene_4K_14.08.2025_15-46-27-de4bd88a182a90b0694a-1900x1080.jpg\" alt=\"There Are No Ghosts at the Grand Screenshot\" class=\"wp-image-210968\"\/><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: There Are No Ghosts at the Grand Screenshot\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"\/>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<p>In the dead of night, you begin to find \u201cmemory bubbles\u201d in the bunker \u2013 and puzzle sequences ask you to replace furniture that was part of these memories in order to learn more. At this point, you realize this is now a gentle horror game \u2013 with jump scares thrown in (not to mention that Bones, a cat that\u2019s been accompanying you throughout, can talk, and is unaccountably Australian).<\/p>\n<p>After all of this, you emerge from a hidden passage back onto the beach \u2013 which is now covered in armchairs, a truly surreal moment that only gets odder once they sprout hideous legs and begin chasing you. Your power tools offer the option to \u201cchange mode\u201d \u2013 and suddenly it\u2019s a first-person shooter for a hot minute, as you fire vacuumed furniture at the monsters chasing you across the island.<\/p>\n<figure data-wp-context=\"{&quot;uploadedSrc&quot;:&quot;https:\\\/\\\/xboxwire.thesourcemediaassets.com\\\/sites\\\/2\\\/2025\\\/08\\\/Grand-Greybox-Base-Scene_4K_14.08.2025_16-52-31-5a1f1a20299f4666afe0.jpg&quot;,&quot;figureClassNames&quot;:&quot;wp-block-image size-fullsize&quot;,&quot;figureStyles&quot;:null,&quot;imgClassNames&quot;:&quot;wp-image-210967&quot;,&quot;imgStyles&quot;:null,&quot;targetWidth&quot;:1920,&quot;targetHeight&quot;:1080,&quot;scaleAttr&quot;:false,&quot;ariaLabel&quot;:&quot;Enlarge image: There Are No Ghosts at the Grand Screenshot&quot;,&quot;alt&quot;:&quot;There Are No Ghosts at the Grand Screenshot&quot;}\" data-wp-interactive=\"core\/image\" class=\"wp-block-image size-fullsize wp-lightbox-container\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1900\" height=\"1080\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-on-async--load=\"callbacks.setButtonStyles\" data-wp-on-async-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/xboxwire.thesourcemediaassets.com\/sites\/2\/2025\/08\/Grand-Greybox-Base-Scene_4K_14.08.2025_16-52-31-5a1f1a20299f4666afe0-1900x1080.jpg\" alt=\"There Are No Ghosts at the Grand Screenshot\" class=\"wp-image-210967\"\/><button class=\"lightbox-trigger\" type=\"button\" aria-haspopup=\"dialog\" aria-label=\"Enlarge image: There Are No Ghosts at the Grand Screenshot\" data-wp-init=\"callbacks.initTriggerButton\" data-wp-on-async--click=\"actions.showLightbox\" data-wp-style--right=\"context.imageButtonRight\" data-wp-style--top=\"context.imageButtonTop\"><br \/>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewbox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\"\/>\n\t\t\t<\/svg><br \/>\n\t\t<\/button><\/figure>\n<p>If all of this sounds bizarre \u2013 well, it is. But the real achievement here is that it holds together \u2013 Friday Sundae has managed to use the same set of tools to pull together <em>all<\/em> these disparate ideas, and built a game that feels cohesive, not scattered. It begs a happy question \u2013 if all of this is in a single demo, how much farther will the full game go?<\/p>\n<p><em>There Are No Ghosts at the Grand arrives in 2026 for Xbox Series X|S and Xbox on PC. It will be available day one with Game Pass, and is an Xbox Play Anywhere title.<\/em><\/p>\n<div id=\"msp1755685433095\" class=\"\">\n<div class=\"ms-product-badge mspb-large\" data-product-id=\"9mvgcqt48hx5\">\n<div class=\"mspb-primary-image\">\n\t\t<a href=\"https:\/\/www.microsoft.com\/en-us\/store\/apps\/9mvgcqt48hx5\" target=\"_blank\" rel=\"noopener\">&#13;<br \/>\n\t\t\t<img decoding=\"async\" src=\"https:\/\/store-images.s-microsoft.com\/image\/apps.19697.13859414771447182.aaeeaa5e-8e50-48df-8d6d-ea7abd9192f4.f58dcf79-872f-443b-881c-a36a031e54d9?w=400&amp;h=600\" alt=\"There Are No Ghosts at the Grand\" class=\"skip-lazy\"\/>&#13;<br \/>\n\t\t<\/a>\n\t<\/div>\n<div class=\"mspb-details\">\n<div class=\"mspb-feature-badges\">\n<div class=\"mspb-feature-badge xbox-play-anywhere\">\n\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/assets.onestore.ms\/cdnfiles\/sfw-service-web-onestore-onerf-2017-11-8-12\/store\/common\/images\/xpalogo_black.png\" alt=\"Xbox Play Anywhere\" class=\"skip-lazy\"\/>\n\t\t\t\t\t<\/div>\n<\/p><\/div>\n<h2>There Are No Ghosts at the Grand<\/h2>\n<div class=\"mspb-secondary-details\">\n<div class=\"mspb-left-container\">\n<p>Friday Sundae Studio Ltd<\/p>\n<div class=\"mspb-rating\">\n<p>&#13;<br \/>\n\t\t\t<span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span>&#13;\n\t\t\t\t\t<\/p>\n<p>&#13;<br \/>\n\t\t\t<span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span>&#13;\n\t\t<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"mspb-right-container\">\n<p>&#13;<br \/>\n\t\tWhen Chris David unexpectedly inherits a dilapidated English hotel, he has exactly 30 days and 30 nights to restore the crumbling edifice before it\u2026or something else\u2026claims him. <\/p>\n<p>Nothing is as it seems in the hotel \u2013 lurking beneath the veneer of paper and paint he applies by day, something horrible shivers and slithers in the night. Don\u2019t believe them when they tell you that there are no ghosts at the Grand.<\/p>\n<p>Decorator by Day, Ghost Hunter by Night<br \/>\nWhile the daylight lasts, restore the hotel\u2019s faded grandeur by wielding friendly, talking power tools \u2013 a sand blaster, paint sprayer, furniture cannon, and daisy-chain gun. When night falls, those same tools transform into weapons against the supernatural. Unleash the vacuum on vengeful spirits, expose invisible assailants with the paint sprayer, or subdue slithering spooks with a well-aimed bookcase to the face using the furniture cannon.<\/p>\n<p>Restore the Hotel and the Surrounding Village<br \/>\nRestoring the hotel by day demands sharp aim and some occasional lateral thinking. You\u2019ll shoot paint and paper on the walls, blow out broken windows, and smash old furniture. At other times, you\u2019ll need to slow down to consider light environmental puzzles, using the hotel\u2019s dark past to unravel cryptic clues.   <\/p>\n<p>An Eerie, Intriguing, Supernatural Mystery<br \/>\nAt the heart of the game lies a rich, supernatural mystery \u2013 one that winds through the Grand Hotel\u2019s storied history, its former owners, and the player\u2019s own buried past. The hotel and its surrounding village hold more than meets the eye, with every townsfolk guarding secrets of their own. Yet beneath the surface, even Chris harbors truths yet to be revealed\u2026even to himself.<\/p>\n<p>A Ghost Story in Song<br \/>\nThere are No Ghosts at the Grand is many things, including a musical. Each mysterious character you meet or choose to help has their own story and song waiting to be uncovered. From spooky ska to wartime jazz to skater punk, each song is uniquely theirs and sometimes surprisingly so. Duet with them to reveal their deeper truths.<\/p>\n<p>A Village Worth Exploring<br \/>\nThe faded English seaside village is full of activities. Explore the streets on your scooter, play mini-golf, comb the beach with a metal detector, or snap photos on the old pier. Take the fishing boat out to explore hidden coves and dredge up sunken treasures. Just be sure to be home by nightfall, because around here, things change when the sun goes down.\t<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/div>\n<\/div>\n<p>[ad_2]<br \/>\n<br \/><a href=\"https:\/\/news.xbox.com\/en-us\/2025\/08\/21\/there-are-no-ghosts-at-the-grand-demo-hands-on-preview\/\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] The first-ever public demo of There Are No Ghosts at the Grand takes me just under half an hour to finish. And yet, in<\/p>\n","protected":false},"author":1,"featured_media":347122,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_uf_show_specific_survey":0,"_uf_disable_surveys":false,"footnotes":""},"categories":[160],"tags":[],"_links":{"self":[{"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/posts\/347121"}],"collection":[{"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/comments?post=347121"}],"version-history":[{"count":0,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/posts\/347121\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/media\/347122"}],"wp:attachment":[{"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/media?parent=347121"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/categories?post=347121"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/tags?post=347121"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}