{"id":262613,"date":"2024-10-17T19:08:57","date_gmt":"2024-10-17T19:08:57","guid":{"rendered":"https:\/\/michigandigitalnews.com\/index.php\/2024\/10\/17\/xbox-partner-preview-fbc-firebreak-learn-more-about-remedys-first-ever-multiplayer-game\/"},"modified":"2025-06-25T17:10:49","modified_gmt":"2025-06-25T17:10:49","slug":"xbox-partner-preview-fbc-firebreak-learn-more-about-remedys-first-ever-multiplayer-game","status":"publish","type":"post","link":"https:\/\/michigandigitalnews.com\/index.php\/2024\/10\/17\/xbox-partner-preview-fbc-firebreak-learn-more-about-remedys-first-ever-multiplayer-game\/","title":{"rendered":"Xbox Partner Preview | FBC: Firebreak \u2013 Learn More About Remedy\u2019s First Ever Multiplayer Game"},"content":{"rendered":"<p> [ad_1]<br \/>\n<\/p>\n<div>\n<p class=\"has-text-align-left\">\u201c<em>FBC: Firebreak <\/em>is a game about people trapped in an absurd world fighting for their lives. What we may interpret as \u2018funny\u2019 from our couch, like seeing a bunch of murderous sticky notes evolve consciousness after reproducing like bunnies, would actually be really frightening to the character living it,\u201d replies Kayatta. \u201cAnd that\u2019s always been the magic of <em>Control<\/em>, that juxtaposition of unexpected weirdness and earnest stakes.<\/p>\n<p class=\"has-text-align-left\">\u201cSo, I wouldn\u2019t say that FBC: Firebreak is necessarily \u2018lighter\u2019; when looking for the tone, it was important to me that we found a way to keep those same, fundamental ingredients of \u2018absurd\u2019 and \u2018serious\u2019, but then play with the mix in a way that works for <em>Firebreak<\/em>\u2014for the specific situation our characters find themselves in but also for the specific type of gameplay we\u2019re building.\u201d<\/p>\n<p class=\"has-text-align-left\">The more I learn about <em>Firebreak<\/em> the more it feels as though this is less of an experiment than a natural next step. What could have been seen as a side-project is actually more of a way for Remedy to continue pushing boundaries \u2013 the studio has always prioritized stories, action, and unusual presentation. <em>Firebreak <\/em>might look different, but it stands as part of that same tradition.<\/p>\n<p class=\"has-text-align-left\">I ask if this feels like a true evolution for the studio, a moment where the idea of what a Remedy game can be has expanded: \u201cTo be honest, not really. Or maybe we are too busy to realize that,\u201d laughs Puha.<\/p>\n<p class=\"has-text-align-left\">\u201cInstead, what I would say is that an evolution has been felt in the last four years or so, ever since we began developing multiple games in parallel. Remedy has shipped a game or a port of one of our games every year since 2019, which I think is quite an incredible feat for a company of less than 400 people.<\/p>\n<p class=\"has-text-align-left\">\u201cThe launch of <em>FBC: Firebreak<\/em> is going to be a big shift as it\u2019s an online game, we\u2019ll support it post-launch\u2026\u201d<\/p>\n<p class=\"has-text-align-left\">And in the moment, he seemingly reconsiders.<\/p>\n<p class=\"has-text-align-left\">\u201cMaybe it is an evolution right now after all.\u201d<\/p>\n<p class=\"has-text-align-left\"><em><strong><a href=\"https:\/\/www.xbox.com\/en-US\/games\/store\/FBC_Firebreak\/9PDCN8Z4HKRN\">FBC: Firebreak<\/a><\/strong> will arrive in 2025 for Xbox Series X|S and Windows PC \u2013 and you can play it day one with Game Pass.<\/em><\/p>\n<\/div>\n<p>[ad_2]<br \/>\n<br \/><a href=\"https:\/\/news.xbox.com\/en-us\/2024\/10\/17\/fbc-firebreak-control-xbox-partner-preview\/\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] \u201cFBC: Firebreak is a game about people trapped in an absurd world fighting for their lives. What we may interpret as \u2018funny\u2019 from our<\/p>\n","protected":false},"author":1,"featured_media":262614,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_uf_show_specific_survey":0,"_uf_disable_surveys":false,"footnotes":""},"categories":[160],"tags":[],"_links":{"self":[{"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/posts\/262613"}],"collection":[{"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/comments?post=262613"}],"version-history":[{"count":0,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/posts\/262613\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/media\/262614"}],"wp:attachment":[{"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/media?parent=262613"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/categories?post=262613"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/tags?post=262613"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}