{"id":216054,"date":"2024-03-22T14:06:45","date_gmt":"2024-03-22T14:06:45","guid":{"rendered":"https:\/\/michigandigitalnews.com\/index.php\/2024\/03\/22\/baldurs-gate-3-larian-not-involved-in-dlc-or-sequel-says-ceo\/"},"modified":"2025-06-25T17:20:08","modified_gmt":"2025-06-25T17:20:08","slug":"baldurs-gate-3-larian-not-involved-in-dlc-or-sequel-says-ceo","status":"publish","type":"post","link":"https:\/\/michigandigitalnews.com\/index.php\/2024\/03\/22\/baldurs-gate-3-larian-not-involved-in-dlc-or-sequel-says-ceo\/","title":{"rendered":"Baldur&#8217;s Gate 3: Larian not involved in DLC or sequel says CEO"},"content":{"rendered":"<p> [ad_1]<br \/>\n<br \/><img decoding=\"async\" src=\"https:\/\/readwrite.com\/wp-content\/uploads\/2024\/02\/bg3_eye-900x506.jpg\" \/><\/p>\n<div>\n<p>Larian Studios will not be involved in any successor or DLC for Baldur\u2019s Gate 3 according to CEO Swen Wicke.<\/p>\n<p>In a conversation with <a href=\"https:\/\/www.youtube.com\/watch?v=egQgPD1wd7A\">GameSpot<\/a>, Wicke would chat in detail about the success of the <a href=\"https:\/\/readwrite.com\/baldurs-gate-3-wins-game-of-the-year-at-the-game-awards-2023\/\">Game of the <\/a>Year-winning role-playing title but would confirm that the studio\u2019s adventures in Faer\u00fbn would be at an end, leaving the intellectual property in Wizards of the Coast\u2019s hands.<\/p>\n<p>He would say the idea of another installment in any fashion is \u201cliterally the opposite of what Larian is about. We want to do big, new things. We don\u2019t want to rehash the thing that we\u2019ve done already.\u201d<\/p>\n<h2>Larian closes the book on Dungeons and Dragons<\/h2>\n<p>Wicke would tell GameSpot that the studio\u2019s next title \u201cis not Baldur\u2019s Gate 4, it\u2019s not Dungeons and Dragons (D&amp;D).\u201d<\/p>\n<p>\u201cLarian has been built for making big things,\u201d Wicke would say. \u201cEver since we took our destiny in our own hands and left publishers behind our Meta Critic (rating) has been going up.\u201d<\/p>\n<p>He spoke about the organic creative process that Larian had with <a href=\"https:\/\/readwrite.com\/2023-a-treasure-trove-for-hasbro-but-ceo-becomes-villain-of-the-tale\/\">Wizards of the Coast<\/a> and how early access allowed the studio to sound out what gamers thought of the content. On the new project, Wicke would say \u201cWe know the general direction and where we are going to end up.\u201d<\/p>\n<p>\u201cWe knew that when we started Baldur\u2019s Gate, there would be a lot of passion for it,\u201d the CEO would say when asked how he kept the momentum and focus of the team high. \u201cIt took six years, we didn\u2019t want it to take six years, but the summation of our problems was blending immersive gameplay and cinematics\u2026it was very complicated, so that delayed it (BG3) then we had Covid, the war in Ukraine, lots of things going wrong, so the sum of all those things added quite a lot of delay.\u201d<\/p>\n<p>\u201cWhen most of the teams had finished, but not all of them we had to make a decision if we were going to delay it again, as we were competing with Starfield (for the same release slot), the team said fuck no! Excuse my language, we\u2019re not going to go (delay release) any later.\u201d<\/p>\n<p>Wicke will probably let down gamers hoping for a quick successor built in the same engine, as he said \u201cIf we could do one (a new project) in four years, we\u2019d be happy,\u201d when asked what the ideal time is to spend on a new project or intellectual property.<\/p>\n<p>When asked about the current gaming climate, Wicke would starkly say \u201cI don\u2019t have a crystal ball, there\u2019s a lot of people losing their jobs and it is really upsetting. We\u2019ve seen this happen before, like in 2009, which was one of our darkest days with the global financial crisis and people were making a lot of derivative work, like 500 versions of My Little Pony, where people were chasing the same thing over and over. I think we will see a lot of opportunities and new studios rise (from the mass layoff environment in the creative world).\u201d<\/p>\n<p>\u201cWizards of the Coast have seen massive layoffs\u2026there is no one left from the original meeting with them, you share so much knowledge about D&amp;D (Dungeons and Dragons). It\u2019s sad, and I\u2019m not judging anyone, but they are gone, but their knowledge is now out there.\u201d<\/p>\n<h2>Larian\u2019s creative fuel<\/h2>\n<p>Wicke would wrap the interview by talking about the mentality of Larian and how robust the studio has become due to having \u201cfallback positions. As we have progressed and the studio has been growing, we\u2019ve been increasing these fallback positions, so if something goes wrong I know exactly what we are going to do.\u201d<\/p>\n<p>When asked about the pitfalls that success can bring and what Wicke didn\u2019t want Baldur\u2019s Gate 3\u2019s eventual successor to become he would say \u201cYou need to have fuel. We had reserve fuel with the success of Divinity Original Sin and more with the success in early access, but we would have not done that (achieved BG3) if early access wasn\u2019t so successful\u2026 you have to have reserves.\u201d<\/p>\n<p>\u201cThat\u2019s why when we did take on Baldur\u2019s Gate 3 I knew we would be fine. You know if you are driving across the North Pole in your car you need a dashboard, you need to know how much fuel you have in your car or you\u2019re going to freeze to death. You need to know what you are doing, even in something as messy as game development.\u201d<\/p>\n<p>Fans of Baldur\u2019s Gate 3 will be disappointed, but Wicke and the Larian team have gone from strength to strength since becoming the masters of their own fate. Players will just have to be patient and trust the studio has plenty in the tank to take on their next adventure.<\/p>\n<p>Image: <a href=\"https:\/\/baldursgate3.game\/\">Larian<\/a>.<\/p>\n<\/p><\/div>\n<p>[ad_2]<br \/>\n<br \/><a href=\"https:\/\/readwrite.com\/baldurs-gate-3-larian-ceo-says-no-to-dlc-or-sequel\/\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] Larian Studios will not be involved in any successor or DLC for Baldur\u2019s Gate 3 according to CEO Swen Wicke. In a conversation with<\/p>\n","protected":false},"author":1,"featured_media":216055,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_uf_show_specific_survey":0,"_uf_disable_surveys":false,"footnotes":""},"categories":[152],"tags":[],"_links":{"self":[{"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/posts\/216054"}],"collection":[{"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/comments?post=216054"}],"version-history":[{"count":2,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/posts\/216054\/revisions"}],"predecessor-version":[{"id":334960,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/posts\/216054\/revisions\/334960"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/media\/216055"}],"wp:attachment":[{"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/media?parent=216054"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/categories?post=216054"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/tags?post=216054"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}