{"id":214014,"date":"2024-03-16T11:41:20","date_gmt":"2024-03-16T11:41:20","guid":{"rendered":"https:\/\/michigandigitalnews.com\/index.php\/2024\/03\/16\/generative-ai-is-making-games-in-six-hours-claims-cosmic-lounge\/"},"modified":"2025-06-25T17:20:31","modified_gmt":"2025-06-25T17:20:31","slug":"generative-ai-is-making-games-in-six-hours-claims-cosmic-lounge","status":"publish","type":"post","link":"https:\/\/michigandigitalnews.com\/index.php\/2024\/03\/16\/generative-ai-is-making-games-in-six-hours-claims-cosmic-lounge\/","title":{"rendered":"Generative AI is making games in six hours, claims Cosmic Lounge"},"content":{"rendered":"<p> [ad_1]<br \/>\n<br \/><img decoding=\"async\" src=\"https:\/\/readwrite.com\/wp-content\/uploads\/2024\/03\/AIgamemaker-900x561.png\" \/><\/p>\n<div>\n<p><span style=\"font-weight: 400;\">According to a talk Cosmic Lounge\u2019s cofounder Tomi Huttula gave at Think Games 2024, his studio has developed a generative artificial intelligence (AI) tool that can prototype games in \u201cfive to six hours.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u201cYes, <a href=\"https:\/\/readwrite.com\/what-is-generative-ai-how-does-it-work\/#:~:text=The%20definition%20of%20generative%20AI,that%20it%20has%20access%20to.\">AI is really changing how games are developed<\/a> and it is a big part of the future of game development,\u201d he said during his talk. \u201cMy recommendation to everybody here is that you should be getting your teams and technology ready for AI.\u201d<\/span><\/p>\n<p><iframe title=\"Think Games Istanbul 2024 - Main Stage - 4 Tomi Huttula\" width=\"1200\" height=\"675\" src=\"https:\/\/www.youtube.com\/embed\/IjnF7mPRooM?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe><noscript><iframe title=\"Think Games Istanbul 2024 - Main Stage - 4 Tomi Huttula\" width=\"1200\" height=\"675\" src=\"https:\/\/www.youtube.com\/embed\/IjnF7mPRooM?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe><\/noscript><\/p>\n<p><span style=\"font-weight: 400;\">During the talk, Huttula demonstrated Cosmic Lounge\u2019s in-house tool, Puzzle Engine, which uses dropdown menus and prompts to create a variety of game elements from puzzle engines and game logic to art and levels. He showed off \u2018Angry Dev\u2019, a puzzle game prototype created using Puzzle Engine in five to six hours.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u201cCreative people have a lot of game ideas. The challenge, of course, always has been: how do you know if your idea is good?\u201d said Huttula. \u201cTypically within companies, a designer has an idea, but they need an artist and an engineer to try the idea. So we want it to be super easy for designers \u2013 they can come up with ideas to create a prototype, just with Puzzle Engine, without an artist or an engineer.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">He described how Cosmic Lounge\u2019s tech can generate vast quantities of levels, and then play through those levels for testing. It can then provide feedback on important points such as difficulty, possible churn points, and even potential areas for monetization. The human designers, which the studio only has two of, can edit and tweak based on the AI feedback.<\/span><\/p>\n<h2>Generative AI in an industry scarred by layoffs<\/h2>\n<p><span style=\"font-weight: 400;\">\u201cWe don\u2019t think that AI is doing anybody\u2019s job,\u201d said Huttula. \u201cThis is not replacing somebody\u2026we are thinking about AI as helping our team members to do their job better, be more productive, and get better results.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">However, this might not be a stance shared with many game developers. The industry has been <a href=\"https:\/\/readwrite.com\/playstation-layoffs-sony-to-cut-900-employees\/\">dominated by layoffs<\/a> for the better part of a year despite soaring profits. It is hard to hear \u2018AI is generating and testing levels\u2019 and \u2018AI isn\u2019t taking any jobs\u2019 in the same talk without it sticking in the throat. The <a href=\"https:\/\/readwrite.com\/the-video-game-industry-is-grappling-with-ai\/\">games industry is grappling with how generative AI will affect it<\/a>, and with large company bosses such as <a href=\"https:\/\/readwrite.com\/nervous-times-ahead-for-square-enix-employees-as-it-aggressively-pursues-ai-claiming-it-will-help-reshape-its-creations\/\">Square Enix\u2019s President Takashi Kiryu<\/a> and <a href=\"https:\/\/readwrite.com\/ea-ceo-called-generative-ai-a-billion-dollar-opportunity-in-gaming\/\">EA CEO Andrew Wilson boarding the AI hype train<\/a>, the mood is uneasy.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Valve has introduced new processes for developers to disclose how AI is used in their games. Several users have taken to X to express their unease, with <a href=\"https:\/\/twitter.com\/alexjkane\/status\/1750633553249886526\">one saying they won\u2019t touch any game made with generative AI<\/a>. This is a complex, multifaceted issue that the games industry will be confronting for months and years to come.<\/span><\/p>\n<p><em><strong>Featured image credit: Ideogram<\/strong><\/em><\/p>\n<\/p><\/div>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><br \/>\n<br \/>[ad_2]<br \/>\n<br \/><a href=\"https:\/\/readwrite.com\/generative-ai-is-making-games-in-six-hours-claims-cosmic-lounge\/\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] According to a talk Cosmic Lounge\u2019s cofounder Tomi Huttula gave at Think Games 2024, his studio has developed a generative artificial intelligence (AI) tool<\/p>\n","protected":false},"author":1,"featured_media":214015,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_uf_show_specific_survey":0,"_uf_disable_surveys":false,"footnotes":""},"categories":[152],"tags":[],"_links":{"self":[{"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/posts\/214014"}],"collection":[{"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/comments?post=214014"}],"version-history":[{"count":1,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/posts\/214014\/revisions"}],"predecessor-version":[{"id":337106,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/posts\/214014\/revisions\/337106"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/media\/214015"}],"wp:attachment":[{"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/media?parent=214014"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/categories?post=214014"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/michigandigitalnews.com\/index.php\/wp-json\/wp\/v2\/tags?post=214014"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}